Luke Robinson
Luke Robinson is an investigator. He first appeared in the Kingsport Horror expansion.
Sheet info
Occupation: the Dreamer
Home: The Dreamlands
Unique Ability: Experienced Dreamer - Any Phase: Luke gains 1 Clue token each time he enters an Other World area or is Lost in Time and Space.
Heirloom - Any Phase: Luke's Gate Box cannot be lost or stolen unless he allows it.
Luke starts in the first area of the Dreamlands. He begins the game delayed.
- Fixed Possessions
- $6
- 1 Clue token
- 1 Unique item (Gate Box)
- Random Possessions
Focus: 1
Speed | 0 | 1 | 2 | 3 |
Sneak | 4 | 3 | 2 | 1 |
Fight | 1 | 2 | 3 | 4 |
Will | 6 | 5 | 4 | 3 |
Lore | 1 | 2 | 3 | 4 |
Luck | 4 | 3 | 2 | 1 |
Personal Story
The Story So Far: It was many years ago when Luke discovered the Dreamlands. He climbed down the Seventy Steps of Light Slumber, faced the judgement of Nasht and Kamen-Tha, and walked through the Doors of Sleep into another world.
There, Luke had grand adventures, returning each night while he slept to explore the strange and wonderful land he'd discovered. In time, he began to start seeking the deeper mysteries of the places he went and the beings he talked to. He peeled back layers of secrecy until he came across a great truth-- the Dreamlands were real and he could physically travel there.
Luke wasted no time. He settled his affairs in the waking world and gathered up the mystic puzzle box his Uncle had left him. Then, he traveled to the gateway he'd learned of and passed through it, for what he thought was for good.
But word has come to him in the golden fields of the Dreamlands that a great evil is awakening, and the waking world is in danger. So, gathering up his possessions once more, Luke prepares to return to Arkham to help defeat this ancient evil. After all, although New England may seem dull and provincial after the splendors of the Dreamlands, it's still home.