Shudde M'ell
Shuddle M'ell is an Ancient One. He first appeared in the Dunwich Horror expansion.
Sheet info
Combat rating: -3
Defenses: Magical Resistance and Physical Resistance
Worshippers: Shudde M'ell is worshipped by his inhuman children. Chthonians deal their damage when moving on a roll of 2-6 instead of a roll of 4-6.
Power: World Cracking - While Shudde M'ell stirs in his slumber place the 7 rubble tokens face down near the board. Each time a monster surge occurs, draw a rubble token. The token is placed on the location it shows, closing that location for the rest of the game. If there are no rubble tokens left when one should be drawn, the game is over and the investigators lose.
Attack: One undrawn rubble token is discarded. If there are no rubble tokens left to discard when Shudde M'ell attacks, Arkham is destroyed by a massive earthquake and all investigators are devoured.
Doom Track: 12
Plots
Mythos Source
Shudde M'ell first appeared in Cement Surroundings (1969), written by Brian Lumley.